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Hi all!

 

My name is Mauritz Seerden and I’m active as a 3d motion artist, animator and visual storyteller. Animation and motion design are my locomotives, and creating interactive and blended XR-worlds is my dream! Making the intersections of reality and virtuality for different audiences is my goal, ranging from high arts, mainstream content, games and learning experiences.

My current activities are in The Netherlands, but with worldwide connections in this digital world there isn’t an actual boundary for my work. I created animations for VR-Owl and working now for ASML to get trainings up and running. Check as well my latest art project: The Essence of Presence! An experimental project with the newest 4D techniques. Besides that my work has been exhibited at the Dutch Design Week, Night of the Nerds, GLOW and Playgrounds Festival.

Feel free to contact me; check out my Instagram and here on the website for my portfolio!

 

 

Exhibited at

GLOW 2019, 9 – 16 November 2019

 

Den Bosch Data Week, 29 October – 3 November 2018

Dutch Design Week, 20 – 28 October 2018

Graduation Exhibition Clickbait, 30 June – 4 July 2018

Night of the Nerds, 21 May 2018

 

Dutch Design Week, 21 – 29 October 2017

Playgrounds The Art Department, 5 & 6 October 2017

Silent Buildings, 1 – 3 June 2017

Playgrounds Sessions #3, 18 May 2017

Night of the Nerds, 16 May 2017

Minor Arts & Interaction at V2 & WORM, 13 – 15 January 2017

 

 

Education

Animation & Audiovisual Design, Koning Willem 1 College, NL (2009-2014)


Animation & Illustration, AKV St. Joost, NL (2014-2018)               
    

 

 

Internships

Redefine, Eindhoven, NL (2012-2013)
WildVreemd, Amsterdam, NL (2017-2018)              

 

 

Skills
Visual storytelling for animation, motion design, virtual reality and 360° video.
Design processes with Adobe Photoshop, Illustrator, After Effects, Premiere Pro. Autodesk 3Ds Max, Maya. Unity 3D and Substance Painter.
 

 

Hi all!

 

My name is Mauritz Seerden and I’m active as a 3d motion artist, animator and visual storyteller. Animation and motion design are my locomotives, and creating interactive and blended XR-worlds is my dream! Making the intersections of reality and virtuality for different audiences is my goal, ranging from high arts, mainstream content, games and learning experiences.

My current activities are in The Netherlands, but with worldwide connections in this digital world there isn’t an actual boundary for my work. I created animations for VR-Owl and working now for ASML to get trainings up and running. Check as well my latest art project: The Essence of Presence! An experimental project with the newest 4D techniques. Besides that my work has been exhibited at the Dutch Design Week, Night of the Nerds, GLOW and Playgrounds Festival.

Feel free to contact me; check out my Instagram and here on the website for my portfolio!

 

 

Exhibited at

GLOW 2019, 9 – 16 November 2019

 

Den Bosch Data Week, 29 October – 3 November 2018

Dutch Design Week, 20 – 28 October 2018

Graduation Exhibition Clickbait, 30 June – 4 July 2018

Night of the Nerds, 21 May 2018

 

Dutch Design Week, 21 – 29 October 2017

Playgrounds The Art Department, 5 & 6 October 2017

Silent Buildings, 1 – 3 June 2017

Playgrounds Sessions #3, 18 May 2017

Night of the Nerds, 16 May 2017

Minor Arts & Interaction at V2 & WORM, 13 – 15 January 2017

 

 

Education

Animation & Audiovisual Design, Koning Willem 1 College, NL (2009-2014)


Animation & Illustration, AKV St. Joost, NL (2014-2018)               
    

 

 

Internships

Redefine, Eindhoven, NL (2012-2013)
WildVreemd, Amsterdam, NL (2017-2018)              

 

 

Skills
Visual storytelling for animation, motion design, virtual reality and 360° video.
Design processes with Adobe Photoshop, Illustrator, After Effects, Premiere Pro. Autodesk 3Ds Max, Maya. Unity 3D and Substance Painter.